Posts Tagged ‘Microsoft’

Microsoft Corporation Launching Hardware Trade-In Program

January 20th, 2012

Microsoft Corporation (NASDAQ:MSFT) has launched a mouse trade-in program in Singapore.
Microsoft Corporation (NASDAQ:MSFT) Launching Hardware Trade-In Program

The U.S software giant, Microsoft Corporation (NASDAQ:MSFT), has announced its first-ever mouse trade-in program in Singapore.

Customers can bring their old computer mouse to participating retailers island-wide, and drop them in specially designed recycling boxes to receive a special discount off the Explorer Touch Mouse and Touch Mouse.

Microsoft Corporation (NASDAQ:MSFT) is also introducing the new Arc Touch ‘Year of the Dragon’ edition with custom packaging and a classic Chinese dragon etched into the silicone “tail” of the mouse.

The Microsoft Corporation (NASDAQ:MSFT) Arc Touch Mouse features BlueTrack Technology that tracks on more surfaces than conventional laser and optical mice.
Microsoft Corp. (NASDAQ:MSFT) shares were at 28.23 at the end of the last day’s trading. There’s been a 3.5% change in the stock price over the past 3 months.

Source:http://www.emoneydaily.com/microsoft-corporation-nasdaqmsft-launching-hardware-trade-in-program/69822665/

Why ‘post-PC’ is a far bigger threat to Microsoft than Mac or Linux ever was

January 19th, 2012

Microsoft has dominated the PC desktop and notebook markets for over two decades. Competitors have come, and competitors have gone and Microsoft is still on top. But the winds of change are approaching, and Microsoft is embarking on what I believe to be its biggest challenge yet … the end of the road for the x86 architecture.

Microsoft stitched up the PC market tight. It was in the right place at the right time and managed to get to a position of dominance that has lasted over 20 years. It’s been a good run. But Microsoft’s success was based on the PC, and we’ve now entered what is most definitely a ‘post-PC’ era. What is ‘post-PC’? If the PC era was symbolized by big beige desktops and knee-breaking notebooks, ‘post-PC’ is the exact opposite. Small, lightweight, low-power, more personal devices. Think smartphones. Think tablets. But these are just the beginning. Devices such at the Google Chromebook will bridge that gap between the traditional PC-style devices that we all know and love, and the ‘post-PC’ device.

One surefire indicator that we are now in a post PC era is what buyers look for in a device. Those old metrics such as GHz and GB (or even for some, the physical size of the system) have given way to new metrics such as weight and battery life. ‘Post-PC’ has in many ways made the personal computer even more personal.

And Microsoft is positioning itself ready for the ‘post-PC’ era. It’s seeing the 30-year-old reign of the x86 ‘Wintel’ architecture is coming to a close and it is preparing for this. One such step is in making Windows 8 run on the ARM architecture. It’s not the first time that Microsoft has ported its operating system to run on different platforms (remember MIPS, PowerPC and DEC Alpha). Microsoft has always had an eye on the future.

But this shift to ‘post-PC’ is dangerous for Microsoft. It’s dangerous because it’s a big transition. Windows is very much a PC product, and much of what makes Windows what it is simply won’t carry forward to ‘post-PC’ devices. Let me offer up two examples.

First, legacy. One of the things that keeps people using Windows is excellent legacy support. Windows offers unprecedented support for old hardware and software. It’s one of the things that Microsoft is good at doing. This comes at the cost of bloat and bigger install images, but increases in disk capacities and processing power have offset that. With the move to ARM, there is no such thing as legacy. The word will not apply. The slate will be wiped clean and it will be a fresh start.

Now that’s not such a bad thing in many ways. Look at how Apple wiped the slate clean with iOS. It was a completely new platform, and people loved it. But it worked because Apple didn’t call it Mac OS, but instead called it iPhone OS (the iOS name came later). There was no expectation of legacy support because it was clearly a completely new product. But Microsoft is still choosing to call its ARM OS offering ‘Windows’ and I believe that doing generates a certain level of user expectation that the platform won’t be able to deliver. It’s Windows, but mostly in name only.

Another problem is that Windows is primarily a desktop operating system. It’s on the desktop that the OS really shines. It also works pretty well on notebooks and not so well on devices that have a cramped screen space such as netbooks. On tablets, it’s a disaster. To help alleviate this Microsoft has developed a completely new user interface called Metro UI with the idea of making a one-size-fits-all interface that will work on a myriad of screen sizes and resolutions, from multi-monitor desktops to tablets. Now that’s a gamble on all fronts. First Microsoft is forcing those traditional Windows users (folks running desktops) to adopt a totally new way of working. There are millions of Windows users out there who are used to the existing Windows paradigm, and these people are going to have to change the way they work because Microsoft wants to offer the same experience across a range of screen sizes.

Now that’s a massive gamble. I know a lot of people who have considered making a switch from Windows, but one of the things that keeps them on the platform is that they know and are comfortable with the way the operation system works. Well, like it or not, these people are going to have to learn something new, and if they’re having to learn something new, why stick with Windows?

Don’t get me wrong, I’m all for progress, and I think that it is time that x86 platform start to fade away. But it feels to me that rather than making a controlled shift to a new platform, Microsoft is leaping into the unknown and taking every Windows user with them on some mystery ride. I don’t understand why Microsoft feels that integrating tablets and desktops under the same OS is needed at this stage. I could understand having an eye for integration down the line, but unification now seems like too much, too soon.

Source:http://www.zdnet.com/blog/hardware/why-post-pc-is-a-far-bigger-threat-to-microsoft-than-mac-or-linux-ever-was/17766

Group wants old computers to update and give to others

January 18th, 2012

The Alexandria area is among 10 Greater Minnesota communities that’s been selected to distribute 75 to 100 free computers to low-income families.

PCs for People, a non-profit corporation based in St. Paul, is leading a mobile computer refurbishing project funded by the Blandin Foundation and the American Recovery and Reinvestment Act (ARRA).

The project seeks to reduce electronic waste while simultaneously helping bridge the “digital divide” in greater Minnesota.

In the coming weeks, PCs for People will be working with Alexandria businesses and other organizations to identify desktop and laptop computers they have or will soon be retiring from service and are ready to recycle.

After identifying the computers to refurbish, the organization’s mobile team will travel to Alexandria to work on the computers, wiping all data, making any necessary repairs and upgrades, and installing a fresh installation of Microsoft Windows XP or 7.

Computers will then be loaded with free software including educational games, OpenOffice, and security and antivirus software.

The organization will work with community organizations to identify low-income families and individuals who would benefit from personal computer ownership.

All computers come with a 90-day warranty and self-paced basic computer skills training.

“This is a win-win for businesses needing to manage their end-of-lifecycle digital assets in a cost-effective way, and for the community,” said Michael Graif, project lead for PCs for People. “Not only are businesses receiving valuable data wiping and hardware recycling services for free but it’s in a way that benefits their local community.”

Graif added that the goal of the project is to help empower Minnesotans by providing them with access to technology so they may enjoy the personal, economic and educational benefits of owning a personal computer that many people take for granted.

“What we need now to make this event successful is to find local businesses willing to donate their old computers,” Graif said.

Since PCs for People started in 1999, the organization has distributed thousands of computers to those in need.

PCs for People is a Microsoft registered refurbisher and a member of the Recycling Association of Minnesota and the National Association for Information Destruction.

Source:http://www.echopress.com/event/article/id/91268/group/News/

Windows 8 Secure Boot: Calm down, Microsoft is simply copying Apple

January 18th, 2012

Over the last few days it has emerged that Windows 8 ARM computers, be it tablet, laptop, or possibly even desktop form factor, will be locked down and unable to run any other operating systems. This is in strong contrast to x86 Windows 8 PCs, which Microsoft has mandated must be able to run other operating systems.

If you haven’t been following this fracas since it first started to emerge last year, it’s all to do with UEFI — a long overdue replacement for BIOS — and a feature called Secure Boot. In essence, Secure Boot stops a computer from loading an operating system that hasn’t been signed by the publisher (in this case, Microsoft or an OEM), and its signature added to the computer’s firmware. On an x86 Windows 8 computer, you’ll be able to sign your own operating systems (custom builds for Linux, for example), or disable Secure Boot entirely. On Windows 8 ARM computers, neither of these options will be available: You’ll have official builds of Windows 8, and that’s it.

Now, as you can imagine, tech pundits and open source rabble-rousers alike have been raising hell over this little tidbit. How dare Microsoft lock down its devices! Hasn’t Redmond ever heard of consumer rights? Compu-Global-Hyper-Mega-Net anti-trust lawsuit round two, ding ding! And so on.

Only… have these guys never heard of the iPad? The iPad, too, has a locked bootloader and will not load an unsigned operating system. Ditto the PlayBook, Nook, Kindle Fire, most Galaxy Tabs, and the recently-released Asus Transformer Prime. In all of these cases, the only way you can load a custom, unsigned operating system is by finding a flaw in the firmware.

Furthermore, it’s much the same story when you expand your focus to include other non-PC devices, like the PlayStation 3, Xbox 360, or Nintendo DS; they only run signed code, too.
The $200 (Nokia) Windows 8 tabletBeating Apple at its own game

Why all the fuss, then? In my eyes, Microsoft is laying out two very different paths for x86 and ARM Windows 8. The x86 PC will continue to be the omnipresent, ubiquitous jack of all trades — while Windows 8 ARM will follow its Windows Phone 7 cousin (also ARM) into the realms of reliable, rugged, robust appliances. Appliances (like a kitchen, TV, or radio) aren’t particularly flexible, but they do a handful of things very, very well. In the case tablet appliances, they are basically app-executing machines. If the tablet sucks at running apps, has a poor selection of apps, or the general experience of finding, launching, and swiping through apps is unpleasant, the device fails — as we’ve seen with almost every non-iPad tablet.

In short, then, and especially when we factor in the walled garden Windows 8 Store, Microsoft seems to be preparing Windows 8 ARM using an iPad cookie cutter. Considering the iPad’s success, this really shouldn’t be a surprise. Heck, with Windows 8 Metro apps being fully cross-platform — the same apps will work on x86 and ARM machines — Microsoft might even be able to beat Apple at its own game.
On the flip side

I’ve only painted one side of the story, however; a side that depicts a positively pure and just Microsoft. Now it’s time to shade in the darker aspects of Windows 8 ARM’s Hardware Certification Requirements.

Hardware switch on a Cr-48, to disable Verified BootYou see, mandating Secure Boot is fine — but why does Microsoft then go on to add that Windows 8 ARM devices must not, under any circumstances, have the option of disabling Secure Boot? To put this into perspective, look at Google’s Nexus devices: They have a locked bootloader, but it can be unlocked with developer tools. The Cr-48 — a developer-oriented laptop running Google’s quietly-dying-in-the-corner Chrome OS — has a similar feature called Verified Boot, but it can be disabled using a hardware switch behind the battery (pictured right).

Microsoft could allow for either of these possibilities with Windows 8 ARM devices, but it hasn’t. I’m not entirely sure why, either. It could be a conscious effort to force a wedge between x86 and ARM — but that seems unlikely, given Microsoft’s pained insistence that every Windows 8 computer, irrespective of architecture, is a PC.

It could also be the result of Intel and PC OEMs leaning on Microsoft; locking tablets is just about permissible, but can you imagine the uproar if you couldn’t install Linux on a Windows 8 computer? Vice versa, maybe cellular carriers and OEMs asked Microsoft to force Secure Boot to reduce the number of bricked ARM devices.

Zooming out again, though, there’s a much more important question that remains unanswered: Will we be able to install Windows 8 on other ARM hardware? It’s important to note that these Hardware Certification Requirements are only if OEMs want to build computers with “Designed for Windows 8″ stickers on the front. Like Windows 7, you’ll be able to install Windows 8 on any x86 PC — but will I be able to buy or build a blank ARM tablet and install Windows 8 on it?

Source:http://www.extremetech.com/computing/114173-windows-8-secure-boot-calm-down-microsoft-is-simply-copying-apple

Microsoft to lock out other operating systems from Windows 8 ARM PCs & devices

January 16th, 2012

Microsoft and its vendor friends said that there’s no Windows 8 plot to lock other operating systems from Windows 8 devices, but now we know Microsoft was not telling the whole truth.

Journalist Glyn Moody dug around Microsoft’s Windows Hardware Certification Requirements for Windows 8 client and server systems and found on page 116 that will Windows 8 Secure Boot can be disabled: on Intel systems, “Disabling Secure [Boot] must not be possible on ARM systems.”

What does that mean? According to Aaron Williamson, a lawyer with the Software Freedom Law Center an organization that provides pro-bono legal services to developers of Free and open-source software, Microsoft has wasted no time in effectively banning most alternative operating systems on ARM-based devices that ship with Windows 8.

Microsoft will be doing this by using Unified Extensible Firmware Interface (UEFI), to block block all other operating systems from Windows 8 systems. UEFI is the 21st century’s replacement to PC and other devices’ BIOS. It’s used to set up your computer and make it ready to boot.

Williamson explains, “The Certification Requirements define … a ‘custom’ secure boot mode, in which a physically present user can add signatures for alternative operating systems to the system’s signature database, allowing the system to boot those operating systems. But for ARM devices, Custom Mode is prohibited: ‘On an ARM system, it is forbidden to enable Custom Mode. Only Standard Mode may be enable.” [sic] Nor will users have the choice to simply disable secure boot, as they will on non-ARM systems: “Disabling Secure [Boot] MUST NOT be possible on ARM systems.’ [sic] Between these two requirements, any ARM device that ships with Windows 8 will never run another operating system, unless it is signed with a preloaded key or a security exploit is found that enables users to circumvent secure boot.”

In short, Microsoft insists that any Windows 8 ARM-powered device can not be rebooted or rooted with the user’s choice of operating system. And you thought rooting some Android phones was troublesome!

Williamson went on to say that while “While UEFI secure boot is ostensibly about protecting user security, these non-standard restrictions have nothing to do with security. For non-ARM systems, Microsoft requires that Custom Mode be enabled-a perverse demand if Custom Mode is a security threat. But the ARM market is different for Microsoft in three important respects”

These are:

Microsoft’s hardware partners are different for ARM. ARM is of interest to Microsoft primarily for one reason: all of the handsets running the Windows Phone operating system are ARM-based. By contrast, Intel rules the PC world. There, Microsoft’s secure boot requirements-which allow users to add signatures in Custom Mode or disable secure boot entirely-track very closely to the recommendations of the UEFI Forum, of which Intel is a founding member.

Microsoft doesn’t need to support legacy Windows versions on ARM. If Microsoft locked unsigned operating systems out of new PCs, it would risk angering its own customers who prefer Windows XP or Windows 7 (or, hypothetically, Vista). With no legacy versions to support on ARM, Microsoft is eager to lock users out.

Microsoft doesn’t control sufficient market share on mobile devices to raise antitrust concerns. While Microsoft doesn’t command quite the monopoly on PCs that it did in 1998, when it was prosecuted for antitrust violations, it still controls around 90% of the PC operating system market-enough to be concerned that banning non-Windows operating systems from Windows 8 PCs will bring regulators knocking. Its tiny stake in the mobile market may not be a business strategy, but for now it may provide a buffer for its anticompetitive behavior there.

It doesn’t have to be this way. As Williamson points out UEFI’s secure boot isn’t meant to be used to block user’s choice. In addition, the Linux Foundation has explained in detail how UEFI secure boot could be implemented by Microsoft so that freedom of choice would be preserved.

Microsoft isn’t listening. The Linux Foundation made its proposal in October; Microsoft published its document in December. As Williamson said, “It is clear now that opportunism, not philosophy, is guiding Microsoft’s secure boot policy.”

Don’t think this is about smartphones and thus, given Microsoft’s tiny share of the smartphone market of no real importance. Williamson concluded, “Before this week, this policy might have concerned only Windows Phone customers. But just yesterday, Qualcomm announced plans to produce Windows 8 tablets and ultrabook-style laptops built around its ARM-based Snapdragon processors. Unless Microsoft changes its policy, these may be the first PCs ever produced that can never run anything but Windows, no matter how Qualcomm feels about limiting its customers’ choices. SFLC predicted in our comments to the Copyright Office that misuse of UEFI secure boot would bring such restrictions, already common on smartphones, to PCs. Between Microsoft’s new ARM secure boot policy and Qualcomm’s announcement, this worst-case scenario is beginning to look inevitable.”

That’s the one point I disagree with Williamson on. This isn’t the worse case. The worse case is that Microsoft decides, “What the heck” and introduces lock out style UEFI secure booting on Intel PCs. While flirting with fire from the anti-trust action, I wouldn’t put it pass them.

Source:http://www.zdnet.com/blog/open-source/microsoft-to-lock-out-other-operating-systems-from-windows-8-arm-pcs-devices/10132

Microsoft Releasing Kinect for Windows And SDK On February 1st, 2012

January 16th, 2012

Microsoft CEO Steve Ballmer announced at the Consumer Electronics Show that on February 1st, the new Kinect sensor for Windows would become available for purchase. In addition to the new Kinect for Windows sensor hardware, Microsoft is releasing an official SDk or Software Development Kit. Having the SDK installed on a Windows operating system will be required in order to use Kinect software applications. Currently, there are no (Microsoft official) consumer applications using Kinect; however, official hardware and an official SDK will surely spur software development.

Microsoft is confident that the launch of the SDK and specially tuned hardware will spur development of software. According to MSNBC, the company is working with over 200 companies to develop software applications for Windows using Kinect. Microsoft’s partners include Toyota, Mattel, American Express, and United Health Group. These corporate partners seem to indicate that initial Kinect applications will be designed for consumers to use in a business setting, say on a sales floor of car dealerships, at hospitals, or point of sale devices (maybe American Express is planning a “card swipe” application where holding the card up to the Kinect can be used to purchase items. Software for consumers to use at home is also likely in the pipeline and users will see them in the future.

Due to the Microsoft Kinect for Windows sensor not being subsidized by Xbox 360 games and accessories, the PC version is $100 more than the Xbox 360 version, and will retail for $250 USD. Amazon currently has the device (for pre-order) here for a whole penny less at $249.99.

Source:http://www.pcper.com/news/General-Tech/Microsoft-Releasing-Kinect-Windows-And-SDK-February-1st-2012

Microsoft bets big on Kinect for Windows, but splits its community

January 12th, 2012

The few bits of genuine news in Microsoft’s CES keynote on Monday all concerned Kinect, the company’s natural user interface sensor. CEO Steve Ballmer announced that 18 million devices had been sold since launch, either as standalone units or bundled with Xbox 360. There are a smattering of Xbox content deals with Fox and others, using Kinect as a selling point.

And finally, Kinect for Windows: a brand-new software development kit, developer program, and PC-optimized hardware device launching February 1, designed to decisively push Kinect beyond gaming and media, precisely when companies like Samsung are charging behind the Xbox with gesture recognition for TV sets.

Shining a light on Kinect and pairing it with Windows shows that even with PC sales slumping, Microsoft’s future is bigger than the PC, at least as it’s been narrowly construed. It’s a big bet on the idea that at least in some contexts, there’s a more powerful and natural way of interacting with computers than even touch or voice. It shows that Microsoft is working towards integration of its far-flung products at a level higher than a common set of orthogonal Metro tiles. And with Kinect and Windows Phone 7 drawing raves, Microsoft’s on the verge of regaining a reputation for innovation, not just domination.

But make no mistake: this was almost entirely an accident. The push to bring the Kinect to the PC and create a developer community for the device came almost entirely outside and in spite of Microsoft. And by wrapping its arms around Kinect development, Microsoft isn’t simply embracing it or even asserting its ownership; it’s also breaking that development community into pieces.

How Kinect for Windows works

Unveiling a new Kinect device specifically for Windows was a surprise. Developers have already been working with an official Microsoft beta SDK for Xbox Kinect units for noncommercial use on Windows machines since June, and unofficially using community-developed open-source drivers long before that.

The new Kinect for Windows devices cost more: $250 against the $100-150 retail for the current Xbox Kinect devices. Kinect for Windows general manager Craig Eisler says that the cost difference is mostly because on Xbox, Kinect is “subsidized by consumers buying a number of Kinect games, subscribing to Xbox Live, and making other transactions associated with the Xbox 360 ecosystem.” Hence the bump—although later this year, Microsoft says it will make Kinect for Windows available to students, educators, schools, libraries and museums for $150, the same price as Kinect for Xbox.

Besides just reading “KINECT” in lieu of “XBOX 360,” Kinect for Windows devices also have different firmware and other features from their Xbox cousins. While Kinect for Xbox was designed to recognize whole bodies from across a room, Kinect for Windows has something called “Near Mode,” allowing its camera “to see objects as close as 50 centimeters in front of the device without losing accuracy or precision, with graceful degradation down to 40 centimeters,” according to Microsoft.

The idea is that commercial developers—big companies you know, like Google, Adobe, Electronic Arts, Autodesk, as well as more obscure companies developing specialized applications for medicine or education—will build applications using voice or gesture recognition specifically for the desktop PC, portable laptops and tablets, or other Windows implementations besides the living room. Used in those contexts, near-range sensitivity matters much more than recognition at a distance.

Kinect then becomes a general-purpose NUI (natural user interface) interface for the PC, where “PC” is broadly construed for the post-Wintel era. Windows 8′s Metro interface is already optimized for touchscreens and touchpads; Kinect turbocharges Windows’ voice capture and adds full-motion gesture and facial recognition to the mix. (The only thing it’s missing—so far—is the ability to track eye movements.)

The Kinect for Windows unit also offers a modified USB connector and better protection against noise and interference. Both tweaks are designed to better incorporate the Kinect hardware to the PC environment—even if the basic hardware looks identical to the original.

At its limit, you could imagine Kinect sensors in other form factors: some designed for portable use, like a handheld souped-up Wiimote, others integrated into all-in-one PCs the way that webcams are now. Microsoft had nothing like this to announce, but SuperSite for Windows blogger Paul Thurrott wondered about it out loud during his keynote livechat with ZDNet’s Mary Jo Foley.

Microsoft’s been talking about expanding the use of natural user interfaces in computing for years, even delivering innovative products like the giant multitouch-powered Surface and incorporating better touch and speech recognition into plain-vanilla Windows. Besides Kinect, though, it’s mostly been an R&D-driven future-of-computing hobby.

Even the phrase “natural user interface” still clings clumsily to Steve Ballmer’s tongue. He can’t communicate enthusiasm for the possibilities of NUIs like Bill Gates is able to—astonishing, considering that Ballmer can fire himself up into an almost-awkwardly over-the-top giddiness about almost anything else that Microsoft does.

Who thought we’d get to this point?

Ballmer never thought he’d be in this position—not only porting a gaming peripheral to his beloved Windows machines, or even opening it up for commercial development by other software companies, but owning it, taking control of it, and positioning it as a key component in the future of the company.

Considering that a little over a year ago, Microsoft was threatening to sue and/or prosecute anyone who wanted to develop for Kinect on a PC, it’s a remarkable turnaround.

It’s also remarkable that a company that became a giant by selling its software to consumers and hardware partners is now effectively giving its software away for free—and making its money back by selling its own branded hardware.

What does it mean that Microsoft closed its CES keynote—its final CES keynote—by talking about open development for Kinect?

This is what I spoke about with Adafruit’s Phillip Torrone and Limor Fried. (Phil did most of the talking; Limor was within earshot, but busy manning a laser. And it was Phil who first posed the question this way.)

“I don’t think the general tech press will fully get the significance of what this means,” Torrone said. “It’s not just the bit about the Kinect. Microsoft, the biggest software company in the world, leaves CES with the message, ‘we’re giving away the software and selling the hardware.’

“Really, it’s an open hardware model. That’s what we do at Adafruit,” which makes its money selling hardware kits and parts for DIY computing projects based on open-source software and plans.

It’s unlikely Microsoft will go quite that far, but building its business around hardware sales is still, well, very un-Microsoft. Again, even the Xbox 360 and original Kinect are subsidized by subscription and media purchases for and through the Xbox.

“What else could they apply that [hardware-first] model to?” Torrone wondered. “A phone? A computer? A media player?”

Adafruit helped kick off independent development for Kinect right after its release in November 2010 by offering a $1,000 bounty for open-source community-usable drivers for the device. Whoever reverse-engineered the device, got it up and running code, and posted their software and how-to to the community the fastest won the bounty. When Microsoft rattled its sabers at them, they doubled and then tripled the prize.

Long after the prize was awarded and proof-of-concept hacks were flourishing, it was revealed that Johnny Lee, a UI researcher who’d been working at Microsoft to help develop Kinect, had secretly funded Adafruit’s competition. Lee was both excited to see someone hack the Kinect the way he had hacked Nintendo’s Wiimote in 2008, and frustrated that people at Microsoft’s top levels didn’t see the broader potential of Kinect. Shortly after finishing work on Kinect, Lee left Microsoft to work at Google.

Open Kinect showed the potential of an open-hardware, community-driven approach to a commercial project. Even Microsoft had to accept and finally embrace developers’ work, in fields as wide-ranging as robotics, art, and medicine.

“This is showing us the future,” Lee said of the Open Kinect model. “This is happening today, and this is happening tomorrow.”

The commercial development kit and licenses Microsoft has put together to build Kinect for Windows doesn’t follow the Open Kinect model.

Instead, it offers something much more controlled. Developers can’t use open drivers or the cheaper Xbox Kinect for commercial projects. Plus, as the moniker “Kinect for Windows” suggests, they’re required to use it on machines running Windows 7 or 8. Finally, even noncommercial projects—still officially permitted on the Xbox Kinect devices—aren’t licensed to use software other than Microsoft’s official commercial SDK to write code for the Kinect for Windows hardware.

“They were smart to adopt what we were doing and turn it into a business for themselves,” Torrone said of Microsoft. They built the Kinect Accelerator to seed projects. They featured ones they liked on their website, rebranded the widespread adoption of the device “The Kinect Effect.”

“It got away from them for a moment, but they adapted themselves to it and took a leadership position. They had to.”

The genie is firmly back inside the bottle. At least for the moment.

As of Feb. 1, Microsoft will have two completely distinct development communities for Kinect: one using the commercial SDK on Kinect for Windows, and the other using open drivers or the beta SDK on Kinect for Xbox. It’s a schism that could only be bridged by two things: a liberal-minded clarification of Microsoft’s new licensing terms—or a brand-new set of open-source drivers, this time for the Kinect for Windows hardware. That means again testing just how hacker-friendly this new Microsoft really is, by flouting Microsoft’s licensing terms once more.

For their part, even though they say “it seems clear that Microsoft wants everyone off the open drivers,” Fried and Torrone are ready to try again. No more cash bounties, they say—even though on Monday, Fried wrote that someone would need to offer another one if the open-source drivers didn’t work on the new device. At this point, both Torrone think the community is sufficiently motivated to crack the code without a cash prize. Adafruit itself has a Kinect for Windows sensor on order, and the two are ready to use all their skills at USB protocol analysis to post the device’s USB data dump to Github.

“Microsoft’s consistently tried to rewrite history with the Kinect,” Torrone said. It was the hackers and gamers, the designers and artists, the doctors and scientists who opened up the device’s possibilities. That was the revolution. Microsoft only ratified it, to claim it as their own.

Source:http://arstechnica.com/microsoft/news/2012/01/microsoft-bets-big-on-kinect-for-windows-but-splits-its-community.ars

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