Posts Tagged ‘Graphics’

Nvidia GeForce GTX 670 Graphics Card Launched in India

May 15th, 2012

May 10 marked the Indian release of the much touted Nvidia GeForce GTX 670 graphics card which is claimed to deliver ‘dramatically’ improved levels of price-performance, power efficiency and whisper-quiet operation. Built on Nvidia’s next-generation Kepler graphics architecture, the GPU is the third product to embrace this structure, the first two being the GTX 680 and dual-GPU GTX 690.

The GTX 670 features a 9.5-inch-long frame, and is said to outpace the closest competitive product in gaming performance by 45 percent, while also devouring approximately 18 percent less power. The 28-nanometer Kepler architecture which we’ve mentioned above, is aimed at delivering maximum performance in the latest DirectX 11 games, but with optimal performance per watt.

Needless to say, this GPU comes equipped with the Nvidia 3D Vision technology, akin to almost all the GPUs from the company these days. With this, all compatible games are able to render themselves in full stereoscopic 3D, which can be experienced with the help of a separate 3D Vision Kit. Nvidia GPU Boost also makes its way into this hardware, with its functions of increasing the clock speed whenever possible.

With the Nvidia Adaptive Vertical Sync technology on the graphics card, the increase and decrease of framerates is taken care of, reducing the problem of stuttering and screen tearing. Other features that form part of the GTX 670 include the Nvidia Surround, Nvidia SLI and the Nvidia PhysX technologies as well as two new anti-aliasing modes – FXAA and TXAA.

Available now in India through Asus, MSI, Palit and Zotac, the Nvidia GeForce GTX 670 graphics card price is listed at Rs. 29,999.

Source:http://www.gameguru.in/hardware/2012/14/nvidia-geforce-gtx-670-graphics-card-launched-in-india/

Eurocom’s Racer 2.0 Gets Ivy Bridge And AMD Radeon HD 7970M Graphics

May 4th, 2012

Eurocom added the newest AMD Radeon HD 7970M GPU to the EUROCOM Racer 2.0 notebook. The EUROCOM Racer 2.0 is a 15.6-inch small form factor notebook that uses the Intel Mobile HM 77 Express chipset and supports the full line of 22nm Ivy Bridge processors. The notebook also supports up to three storage drives and up to 32GB of DDR3-1600 memory. Eurocom claims the Racer 2.0 will be one of the world’s first Ivy Bridge notebooks with Intel HM 77 chipset using the uFPGA988B socket.

Eurocom Corporation, a developer of long lifespan, fully upgradable notebooks is adding the newest AMD Radeon™ HD 7970M GPU to the 15.6” EUROCOM Racer 2.0 notebook. Eurocom will also offer the AMD Radeon™ HD 7970M GPUs separately to existing customers as an upgrade option.

The EUROCOM Racer 2.0 is a 15.6” small form factor Mobile Workstation utilizing the Intel Mobile HM 77 Express Chipset with support for the full line of 22nm Ivy Bridge Processors. Graphics support comes from AMD Radeon HD 7970M with support for up to three storage drives. The Racer 2.0 supports 32 GB of DDR3-1600 memory for unforeseen multitasking ability and performance in a 15.6” system.

“The addition of the AMD Radeon™ HD 7970M, the highest performing mobile solution from AMD, gives Eurocom customers a superior choice of video processor options to configure into their new Eurocom Racer 2.0 or upgrade into their existing system. This thing is a beast, our customers will love the graphics and overall performance of the Racer 2.0” said Mark Bialic, President of Eurocom.

AMD Radeon™ HD 7900M Series graphics processors are the most technologically advanced and feature-rich mobile GPUs AMD has ever created, enabling unsurpassed HD gaming and stereoscopic 3D entertainment. Eurocom has combined AMD technology in their mobile systems to offer a stellar entertainment powerhouse with massive computing power, delivering desktop graphics power to mobile gamers for the ultimate performance at home or on-the-go. Combined with a high quality Onkyo speaker system and THX TruStudio Pro, the Eurocom Racer 2.0 is a true notebook entertainment system.

EUROCOM Racer 2.0 will be bolstered by the introduction of the Intel Ivy Bridge processors and complete line of Intel 22nm processors. The Racer 2.0 will be one of the world’s first Ivy Bridge notebooks with Intel HM 77 chipset using the uFPGA988B socket. The EUROCOM Racer 2.0 is ideal for professionals and teams who frequently travel and need access to high performance computing.

The EUROCOM Racer 2.0 is built with an ultra heavy duty design for unintentional abuse while on the go. It is a fully upgradeable system with support for the best in mobile technology. The Racer 2.0 can be customized based on processor, memory, storage, display and wireless technology. Based on the HM 77 Express chipset from Intel the EUROCOM Racer 2.0 can support up to 32GB of DDR3-1600 memory from four sockets.

With support for an mSATA Intel SSD 310 Series drive, the storage capabilities and performance of the EUROCOM Racer 2.0 are second to none. Support for an mSATA drive greatly improves boot times, performance and battery life of the Racer 2.0. With no moving parts, Intel SSD mSATA drives offer high levels of performance and reliability in a small form factor system.

Source:http://hothardware.com/News/Eurocoms-Racer-20-Gets-Ivy-Bridge-And-AMD-Radeon-HD-7970M-Graphics/

Nvidia Files Patent For Hierarchical Graphics Processors

May 1st, 2012

Filed earlier this year as an extension of the existing patent 7,634,637, Nvidia has applied for a patent that describes a hierarchical processor array. The idea is that there are two or three tiers of processing cores with dedicated functions that alleviates a problem in core design that results in increasingly wide and ineffective graphics rendering pipelines.

Those pipelines include various shaders, such as a vertex shader unit, a geometry shader, a pixel shader, among others, and each of these shaders are getting wider at every level of parallel execution hardware. Nvidia says that “each massively parallel stage in a stage-by-stage pipeline tends to provide little granularity of control of portions of each parallel stage”, each “massively parallel stage becomes unwieldy and prohibitively time-consuming to design”. Additionally, “the level of utilization may decrease, as the massively parallel stage struggles during operation to find sufficiently wide units of work to fully occupy the data path.”

To keep parallelization efficient, the company describes a processor with multiple levels of processing hierarchies with “multiple classes of graphics operations being associated with a different stage of graphics processing.” However, each level would also include at least one module that is capable of processing all graphics functions. There would also be one top-level component that is able to distribute certain classes of work to lower level classes of processors. The patent specifically mentions a third-level class in the processor hierarchy that would be reserved for general purpose computations, as well as “at least one” specialized graphics function module that “is capable of performing a class of graphics operations carried out based on frame buffer data for scan out to a display.”

According to the patent application, the resulting core design is “advantageously configured to execute a large number of threads in parallel, where the term ‘thread’ refers to an instance of a particular program executing on a particular set of input data.” For example, a thread would refer to the execution of a single vertex in the shader program or individual pixel being processed by the pixel shader.

Besides greater processing efficiency, the document states that a hierarchical structure of multithreaded core array also enables a faster design of “derivative chip designs.” Faster GPUs could be built simply by “adding additional components at one or more of the levels of the hierarchy”.

Source:http://www.tomshardware.com/news/nvidia-patent-gpu,15466.html

PS4 and Xbox 720 Graphics Specs Toe-to-Toe, Says Insider

April 9th, 2012

IGN reports that the PlayStation 4, aka Orbis, may feature custom chips based on AMD’s A8-3850 APU and Radeon HD 7670 discrete GPU. According to the APU’s off-the-shelf specs, it packs a quad-core 2.9 GHz processor an an integrated HD 6550D graphics core. The APU will work in tandem with the dedicated HD 7670 GPU which is clocked up to 1 GHz, supports DirectX 11, and is accompanied by 1 GB of dedicated VRAM.

On a discrete graphics level, sources say that the PlayStation 4 will be “toe-to-toe” with Microsoft’s Xbox 720, as the latter console will reportedly use AMD’s HD 6670 card. The HD 7670 is actually a re-branding of last year’s HD 6670 featuring the same specs across the board. It’s an entry-level GPU by today’s standards, costing around $74.99 USD, but capable of cranking out just over 30 FPS in Metro 2033 and Crysis 2 with the settings at high and the resolution cranked up to 1920 x 1080.

The PlayStation 3 will reportedly have the edge over Microsoft’s new console thanks to the APU’s built-in graphics core. But performance will likely be better on both systems because of their lightweight operating system and games that are optimized for one specific hardware set. Like Apple’s iOS, game studios tend to gravitate to consoles because it’s cheaper to develop thanks to a limited number of hardware sets, and because they simply generate better revenue.

Previous reports indicated that the PlayStation 4 will feature two GPUs, but they would work separately instead of in CrossFire mode. Yet this latest rumor makes more sense, as the discrete HD 7670 GPU and the HD 6550D graphics core in the APU can still work together in rendering detailed visuals on the fly. The HD 6550D will likely run games at baseline specs and lower resolutions without the need for the discrete HD 7670 GPU. But when heavy rendering is needed, both will be in use.

Naturally this is all speculation based on stock AMD components. However Sony is reportedly using custom chips, and could change its plans before the system reportedly goes on sale next year.

If anything, all this AMD talk could mean that both consoles will be more PC-like than ever before. As previously reported, the new Xbox’s OS will be based on Windows 8, making it one of many screens across a wide Windows 8 platform. But with Sony wanting the same “One Sony” platform experience, what will the PlayStation 4 bring? Are both companies finally erasing the line between console and desktop PC? Will we finally see full mouse and keyboard support in our shooters?

Source:http://www.tomshardware.com/news/PlayStation-Xbox-Radeon-APU-Orbis,15247.html

Wanted: a cheap desktop PC for 3D graphics

March 30th, 2012

The usual adage in computing is: “Fast, cheap, good: choose any two.” It’s easy to spend £2,500 on a PC for 3D modelling and animation, so you will appreciate that £500 is a challenge. You will need to compromise. That could mean buying a refurbished PC, shopping on eBay, or assembling your own machine, though I wouldn’t really recommend that if you have no previous experience.

Still, we used to render graphics and create animations a decade ago – possibly using Blender – when PCs were much less powerful than they are today. Blender, now open source, still runs on a single-core 1GHz PC with only 512MB of memory, according to the Blender.org website, and for “good specs” it recommends a 2GHz dual core processor with 2GB of memory. Most mainstream desktop PCs are now better than that. However, the specification for a production machine – the sort of professional rig you have in mind – includes a multi-core processor and 8-16GB of memory. In all cases, you also need a graphics card that supports OpenGL, and as much graphics memory as possible.

Running software such as Blender and Adobe After Effects usually involves two different activities: rendering and viewing. The rendering process is compute-intensive, so the faster the processor, and the more cores it has, the better. (If you were making a Pixar-style movie, you’d do the rendering separately on banks of servers, ie a renderfarm.) Viewing is, by contrast, a graphics-intensive process, where the faster the graphics card the better.

You should consider which of these is most important to you, though I suspect it doesn’t make any practical difference. A high-end graphics card such as Nvidia’s GeForce 580 – designed to render games such as Battlefield 3 in real time — would take most of your budget. I suggest you get the fastest processor you can afford, after carefully checking the benchmark results, and settle for the best Nvidia graphics card you can get. You can always upgrade the card later, as long as your PC has a big enough power supply.

It’s probably worth choosing Nvidia because Adobe’s latest software now has a Mercury Playback Engine (MPE) that can use an Nvidia card’s graphics processor to accelerate playback, effects and rendering. Studio 1 Productions has a useful page, Video Cards for Adobe Premiere CS5 and CS5.5, which lists dozens of Nvidia cards, tells you how many CUDA cores they have, and which cards are not recommended.

The processor of choice is an Intel Core i5, which is not as fast as a Core i7 but is more affordable. (It’s what I bought for myself.) The current Sandy Bridge versions include support for movie encoding and playback, which is useful with highly compressed video formats such as AVC/H.264, which rely on a fast processor to do the decoding. Later this year, Intel will introduce Ivy Bridge versions of the Core iX chips, which will be smaller, faster, and possibly cheaper. If you wait, there might be some bargain Sandy Bridge desktops on offer.

A cheaper option would be the old Intel Core 2 quadcore chip known as the Q6600. Although it is a 2.4GHz processor, it has a reputation for being easy to overclock to 3.0GHz with its standard cooler, and up to 3.5GHz with an accessory cooler. It should give a Core i5 a run for its money, and refurbished or secondhand Q6600-based desktops are available at low prices (currently £215 to £250 on eBay.co.uk). This would free up some cash for a better graphics card.

I note that the unofficial Blender Render Benchmark v0.2 page has more than 100 results for the Q6600, and the highest placing is sixth. There’s also a Core i5 machine in eighth place. Plenty of very expensive dual-processor Intel Xeon workstations are lower down the list….

Dell sold lots of model 745 and 755 desktop PCs with Q6600 processors, 8GB of memory and various Nvidia Quadro graphics cards into the CAD (computer-aided design) market. Refurbished models should be within your budget, but I’d resist the temptation. First, they probably won’t have enough graphics memory, and second, they will be running Windows XP Pro or Vista, so you would probably want to upgrade them to 64-bit Windows 7.

You will need Windows to run Unity 3D and the Adobe software, but you could try dual-booting a version of Linux to run Blender. Windows takes the top 10 places in the Blender Render Benchmark (which is out of date and no longer maintained), but Linux might make better use of your budget hardware.

As mentioned, it’s not easy to find suitable new desktops, but you could consider a Dell Inspiron 620 MT. This offers a 3.0GHz Core i5 processor with 4GB of memory, Nvidia GeForce GT 530 graphics card (96 CUDA cores; supports OpenGL 4.2) with 1GB of memory, 1TB hard drive and DVD writer for
£499 including VAT and delivery. That’s not far off the production spec, and I’d expect it to run Blender well.

You might be able to get a PC with a similar specification for a bit less, if you look for clearance bargains and so on. But the days of really cheap (and frequently nasty) desktops are disappearing fast, now that the mass consumer market has shifted to laptops. However, laptop processors are much less powerful than their desktop equivalents, because they need to run cooler and consume less power. (A top-end Core i7 runs at 130W; a mobile version might consume as little as 17W, and an Intel Atom only 2W.)

Other things being equal, a large tower case is usually better than a small one: it will not get as hot, and it will be easier to upgrade. Also, having a bigger power supply will enable you to install a faster graphics card when you can afford one. Either way, check all specifications carefully before you buy. When you’re trying to get high performance on a budget, details matter.

Source:http://www.guardian.co.uk/technology/askjack/2012/mar/29/computing-3d

DisplayLink USB Graphics Powered SIIG USB 3.0 Adapter Packs HD Display Support into a Compact Package

March 6th, 2012

A leading provider of technology for virtual graphics and USB-connected computing, and SIIG®, Inc., a leading manufacturer of IT and AV connectivity solutions, today announced that the recently introduced SIIG USB 3.0 to HDMI Adapter with Audio is powered by the DisplayLink DL-3500 USB virtual graphics chip.

“SIIG’s USB 3.0 to HDMI Adapter with Audio is amazingly compact and takes full advantage of SuperSpeed USB’s bandwidth for uncompromised graphics and video performance,” said John Cummins, VP of sales and marketing for DisplayLink. “SIIG products allow IT departments to easily enable any employee to enjoy multiple displays.”

The new DisplayLink Certified adapter adds an HDMI port to any USB 3.0-enabled PC or notebook, enabling users to hot-plug their system into any HDMI device, such as a monitor, HDTV or projector. Backwards compatible with USB 2.0 as well, the adapter supports standard and widescreen (16:9 & 16:10) aspect ratio and delivers high-quality video resolutions up to 2048 x 1152. Additionally, up to six adapters can be connected simultaneously, with easy configuration enabled by the latest release of DisplayLink software.

“DisplayLink’s DL-3500 chip was the perfect choice for us offering maximum performance, reliability and compatibility for the SIIG USB 3.0 to HDMI Adapter with Audio,” said Mike Woodmansee, director of sales and marketing at SIIG. “With DisplayLink certification, our customers can be confident that they’ve chosen the easiest and most reliable means of expanding the visual desktop.”

Pricing and Availability

DisplayLink Certified for compatibility, quality and interoperability, the SIIG USB 3.0 to HDMI Adapter with Audio has an MSRP of $129.99 and is currently available in the US with UK availability slated for later this month.

Source:http://www.virtual-strategy.com/2012/03/05/displaylink-usb-graphics-powered-siig-usb-30-adapter-packs-hd-display-support-compact-pac

Graphics cards: Top picks for budget and performance PCs

March 5th, 2012

Graphics processing units aren’t just about performance. A good GPU will speed up many of your image and video tasks, whether you’re touching up casual vacation photos or compressing movie footage. The right graphics card will also allow you to connect multiple monitors to your PC. And, of course, it will make all the difference on new games–will they be visual feasts, or merely interactive slideshows?

Budget

AMD Radeon HD 6850 ($140)Adding a discrete graphics card to your machine is a simple way to enhance its performance. Graphics cards aren’t merely about power, however–you might discover that a card’s flexibility and features are more important to you. If you’re building a budget system, I recommend the AMD Radeon HD 6850. This card doesn’t break records, but the price is fair, and the performance is strong: In our tests using the rally racer Dirt 2, it pumped out an average of 40 frames per second when we ran it at 1920-by-1200-pixel resolution, at maximum settings.

The HD 6850 has treats in store for nongamers, too. AMD’s Eyefinity Display technology lets you drive up to three displays on one card. The board has two mini-DisplayPort connectors, two DVI ports, and an HDMI connector, which leaves you plenty of options when you’re shopping for a monitor. And the card supports AMD’s HD3D, for fully hardware-accelerated 3D playback, including 3D Blu-ray.

However, if none of those features interest you, and if you’ve picked a motherboard that supports integrated graphics, feel free to skip the discrete graphics card entirely, or to choose a less-expensive option.

Performance

Nvidia GeForce GTX 570 ($350)Cream-of-the-crop graphics cards will cost you upwards of $500 each, and models at the highest end remain difficult to find due to supply constraints. So I’m going to keep things sensible here, and recommend the Nvidia GeForce GTX 570, a mainstream card.

The GTX 570’s main advantage is sheer power. For example, in Dirt 2, it posted an average frame rate of 99 frames per second, a significant improvement over my budget choice. And in our test using the shooter Crysis 2 at a resolution of 1920 by 1200 with 4x antialiasing, the GTX 570 reached 42.6 fps, noticeably higher than the 34.8-fps rate of a direct competitor, the AMD Radeon HD 6970.

Beyond that, though, the GTX 570 is a bit less feature-filled than the HD 6850. For instance, if you want to run three displays simultaneously, you’ll need to buy a second graphics card. Nvidia’s display options on this board are limited compared to AMD’s, as well, consisting of just two DVI connectors and a Mini HDMI connector. On the plus side, the GTX 570 supports 3D Vision, Nvidia’s 3D technology. 3D Vision has been on the market for years now, and as a result you can find a slew of monitors and games that support it.

Source:http://www.itworld.com/hardware/255156/graphics-cards-top-picks-budget-and-performance-pcs

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