Posts Tagged ‘Game’

Apple said to be mulling game controller hardware

April 3rd, 2012

Apple’s touch-screen devices and App Store have helped popularize touch gaming, and the company is now said to be working on a hardware solution to provide more tactile controls.

In a review of Apple’s latest iPad tablet, Anandtech mentions that Apple has just such a project in development with plans “to bring a physical controller to market.”

The outlet added that the project might not result in an actual product.

The news comes as Apple’s App Store is ballooning with games, many of them casual titles. In kind, demand for those titles is strong. According to a study on iPad gaming from market research firm Distimo that was released last week, 50 percent of top paid applications during February were games.

Many of these titles, including Rovio’s popular Angry Birds series, use simplified control schemes that often only require a single finger, versus two or more that remain in constant contact with on-screen buttons.

A growing number of titles, however, demand significantly more precision to play. These include games ported over from platforms with physical control schemes that have been mapped out — with varying success — to touch screens.

That trend has led to the creation of some third-party add-ons from companies hoping to bring more tactile controls to the platform. For the iPhone that includes the iControlpad and Gametel Wireless Controller, and on the iPad there are solutions like the iCade and the Fling analog joystick.

As Anandtech notes, Google has beaten Apple to the punch in adding support for such third-party game controllers. While Apple does, in fact offer APIs for hardware add-ons (which work with some of the solutions mentioned above), Google added support specifically for game controllers via Bluetooth as part of Ice Cream Sandwich, the fourth major version of its Android OS.

The Anandtech report is not the first suggestion that Apple’s working on a game controller project. A patent Apple filed in the latter half of 2008 suggested the company was tinkering with a dock that allow iOS owners to add physical controls and other hardware features at the expense of a larger form factor and an additional component.

As Apple offered in the background of that application:

The proposed solution (pictured below) was hardware that promised to solve all these issues.

Source:http://news.cnet.com/8301-27076_3-57408154-248/apple-said-to-be-mulling-game-controller-hardware/

Turn your smartphone into a game controller

March 23rd, 2012

While many are saying that iPads will replace game consoles in the future, gaming peripheral specialist ROCCAT are using another advanced device, the smartphone, to enhance the world of PC gaming. The company has developed a new system called Power-Grid that lets users monitor PC stats, adjust gaming audio, control settings and create custom buttons for your games, all from their smartphone, while still keeping track of text and voice messages.

Power-Grid is comprised of a free smartphone app and Launcher for the computer. The app has four control grids: Incoming Center (displays all outside voice and text communications from a variety of sources), System Stats (provides important information about the PC including CPU status, HDD space, available system memory and network traffic), Sound Control (lets users easily adjust every aspect of gaming audio) and Custom Tab (empty grid for user-created game controls, such as macros). The Launcher wirelessly links the smartphone to the PC and includes an editor for creating the custom controls and sharing them with others.

ROCCAT is currently letting gamers sign up to be beta testers for the new system before it becomes available for iOS and, later this year, Android. The company will also offer specially-designed hardware for Power-Grid including a gaming keyboard with a built-in smartphone dock and a combined smartphone stand and charger. A tablet-compatible version should also be available by the end of 2012.

Source:http://www.psfk.com/2012/03/smartphone-game-controller.html

World’s first video game ‘Spacewar!’ was made 50 years ago

February 13th, 2012

Computer games have been around a long time now but the first ever video game was made 50 years ago. Games have come a long way and the hardware on which they run are much superior than ‘Spacewar!’, what is the world’s first computer game was run on. The game was coded by Steve Russell in the midst of the space travel around that period. CNET has a story on recreating the system on which the game was made. After a year, a team of developers that consisted of Pete Samson, Dan Edwards and Martin Graetz made some changes to the game and made it available for free to a company called Digital Equipment.

It was also installed onto PDP-1 machines to demonstrate that they were working perfectly. The game was really simple as compared to the ones seen on computers these days. The game allowed two players to use the controls to destroy each other’s spaceships using rockets. One of the unique things of the game was to allow users to move the spaceship to a random spot on the screen by using a feature called ‘Hyperspace’. MIT students decided to recreate the game on the more cheaper, and freely available Arduino chip, which is now priced at a fraction of the price of the PDP-1 machine of 1962 but offers the same performance. Back then, Spacewar! was made into an arcade game and eventually a game for home computers, but it didn’t receive the same appreciation as some of the other titles such as Asteroids.

Spacewar! was a little more complicated for its time. The game required you to fight the gravitational pull of the Sun and make changes to the controls accordingly. For a new game, users had to get used the controls whereas Asteroids was downright simple to understand and control. Upto that point, computers were used for calculations and serious work. A game such as Spacewar changed the image of computing machines completely.

Source:http://www.moneycontrol.com/news/technology/worlds-first-video-game-spacewar-was-made-50-years-ago_666506.html

AverMedia Game Capture HD Review

January 28th, 2012

I was fairly impressed with the Roxio Game Capture device. Sure, you have to run cables from the console, through the device and into your display and PC, but if all your stuff is in one room that’s not such a big issue. AverMedia Game Capture HDAverMedia contacted me asking to send one of their Game Capture HD devices for review and I agreed. I mean, who doesn’t want all sorts of cool stuff. Plus, we could totally use this for game review videos here at GDN.

The AverMedia Game Capture HD does have some other advantages, aside from not needing to be directly connected to a PC, it can capture and output 1080i, something the other could not. It also has two modes, one that lowers latency so that you can play and capture without any loss of response and another with the full on-screen display so that you can do playback, file management, etc. The only way to achieve anything with the Roxio is to have a fairly strong PC.

The unit is fairly small and is designed to fit into your gaming console area. It connects between the console and the display device and the signal passes through it. Setup is extremely easy as there are just a power plug and two sets of component and audio input and output.

Internally you can store a 2.5″ SATA hard drive. I happened to have an OCZ 60GB SSD that fit right in so I installed that. It’s also got a USB port right on the front of the unit. What I do is record to the SSD because then I can just copy the files off to a USB drive as I wish and still maintain a central repository of all the files. It’s not really necessary and you could record to the USB drive if you wanted. I have a stack of USB jump drives so I use them for quick file moving. When I get the USB drive to the PC then I just leave them on the drive to edit and save the edited videos to the desktop. If I were in an office where the computer wasn’t near the consoles or if I were at home where the consoles are in the living room and the PC in another room it would be a fast way to get files to and fro. What would have been even cooler would have been network connectivity so that yo could then use the AverMedia Game Capture HD as a sort of network-attached storage unit and just transfer the files when you needed to use them. Perhaps they’ll look into that in the next iteration of the device.

Source:http://www.gamersdailynews.com/article-3235-AverMedia-Game-Capture-HD-Review-hardware.html

Antec Unveils Three Hundred Two Gaming Chassis

January 25th, 2012

The latest member of Antec’s gaming chassis family is the Three Hundred Two, a case that features eight expansion slots, eleven drive bays (3 x 5.25-inch, 6 x 3.5-inch, and 2 dedicated 2.5-inch), 170mm of clearance for the CPU cooler, and 318mm for up to three graphics cards.

The Three Hundred Two supports ATX, microATX, and Mini-ITX motherboards. The front panel includes audio jacks and a pair of USB 3.0 ports and features a mesh design for optimized airflow.

The case supports up to six 120/140mm fans, with one rear and one top fan included, and the mesh air filters are easily removable and washable. The Antec Three Hundred Two is available now for $79.95.

The global leader in high-performance computer components, announces the Three Hundred Two enclosure, the latest addition to the Gaming Series. This sleek chassis is designed to handle today’s and tomorrow’s high-performance systems that are custom built for gamers from the inside-out.

The Three Hundred Two is perfect for gamers, system integrators and casual builders alike because of its extensive cooling advantages and expandability.

High Performance Cooling Advantages – The Three Hundred Two is built for maximum cooling thanks to its perforated front bezel, included top & rear TwoCool™ fans, and four optional fans, including a 120 mm CPU exhaust fan behind the motherboard, to ensure gamers can play well into the night.

Extensive Compatibility and Expandability – The Three Hundred Two utilizes eight expansion slots for up to three 12.5” (318 mm) graphics cards, demonstrating compatibility with most of the longest GPUs available.

Intelligent Design – This enclosure has removable, washable PSU and front intake air filters, along with a cable management system that features four strategically placed holes and 3 cm of space behind the motherboard tray. It’s even easier for builders to start using their new PC right away thanks to the Three Hundred Two’s three 5.25” and six 3.5” tool-less drive bays.

“The Three Hundred Two is an excellent enclosure for those who want to build a reliable, long-lasting PC,” said Mafalda Cogliani, Global Marketing Director at Antec. “The enclosure has great cooling and expandability options, making it the perfect choice for anyone looking to build a new and affordable gaming PC with high functionality and design.”

Availability
The Three Hundred Two is now available in the United States on Newegg, Frys and other retailers and in Canada on NCIX and Canada Computers with a MSRP of $79.95.

Source:http://hothardware.com/News/Antec-Unveils-Three-Hundred-Two-Gaming-Chassis/

Game looks to new hardware to halt slide

January 11th, 2012

Shares in computer games retailer Game (LON:GMG) slumped by 25% as it warned tough trading over Christmas meant it would breach one of its loan covenants.
The retailer said the difficult market conditions made it likely it would not meet its EBITDA covenants (fixed charge coverage and leverage) for the period to 31 January 2012.

Game expects to have £120 million cash at its year end and the debt service covenant should be met satisfactorily, it added.
Game has been battered by a widespread slump in the computer games market, which has suffered due to general economic conditions and a shift by people to downloading games or playing online.

Today it dashed hopes of a revival over Christmas when it revealed like-for-like sales fell by 12.9% in the eight weeks to 7 January. Total sales fell by 14.7%.
For year so far, sales were down by 11.9% with like-for-like sales 10% lower.

Ian Shepherd, chief executive said: “Our industry had an incredibly tough 2011, and so did we. We remain the market leader and have a clear strategy which will return the business to growth. We are adapting to the changing market and are well prepared for the next hardware cycle.”

The PlayStation Vita will launch in Europe on 22 February, and the Nintendo Wii U is scheduled to launch later in the year.

Game said it expects to be European market leader for each launch.

Source:http://www.proactiveinvestors.co.uk/companies/news/37633/game-looks-to-new-hardware-to-halt-slide-37633.html

Gems of the game

January 2nd, 2012

The Elder Scrolls V: Skyrim
If you like fantasy CRPGs (Computer Role Player Games) and miss the days of Baldur’s Gate, Planescape and the like, then Skyrim fits the bill. Offering a huge sand-box setting, players are still trying to complete all the sub-quests and explore every nook and cranny of the world since its release. Available on the PC, XBOX 360 and PS3.

Portal 2
The insanely successful sequel to the much loved original, Portal 2 is best described as a 4th dimensional platform puzzle game. The 4th dimension supplied by the portal gun makes Portal a truly unique game along with excellent level design, characters and story. Available on the PC, XBOX 360 and PS3.

Batman: Arkham City
“I am Baaaaat-man.” No one can resist saying that famous quote while playing Arkham City. Pushing your hardware to the limit, Arkham City captures the world of Batman beautifully. Combat brings more than the usual “Whamo, Pow, Slam, Zim” as you really feel like the Bats bringing on the hurt to baddies for the unresolved personal baggage you are carrying since your parents’ death. The only problem is that for the PC version, one needs a fairly higher end system to enjoy it. Consider getting the console versions if you have a 360 or PS3.

Modern Warfare 3

Love it or hate it, it is one of the most popular First Person Shooters out there. With non-stop, nail-biting, action packed campaign mode, coupled with a near perfect multiplayer squad style combat, Modern Warfare 3 is non-stop instant action and instant gratification in a can. Available on the PC, XBOX 360 and PS3.

Battlefield 3

The other most popular First Person Shooters out there. Battlefield 3’s approach is massive battles with lots of vehicles thrown in. It is the best game for all out war, unfortunately sometimes a single soldier gets lost in the conflict but some players like it that way. Available on the PC, XBOX 360 and PS3.

Deus Ex: Human Revolution

Eidos Montreal showing Gearbox Software how franchise revival is done in half the time. Human Revolution is a prequel to the first Deus Ex game, bringing back all the goodness of a dystopian cyber-future. With multiple routes to solve major quests, its cover system and fantastic character development makes this one of my favorite RPGs of the year. Available on the PC, XBOX 360 and PS3.

Saints Row: The Third

It is Grand Theft Auto but bigger, better and totally insane. Saints Row has everything that was lacking in GTA, customisation, Predator Drones and generally non-stop insanity. It is a grand, tongue-in-cheek homage to all the real-world sandbox games out there. Available on the PC, XBOX 360 and PS3.

Minecraft

It is the game to rule all SIM worlds. Minecraft has come a long way and is still probably the only game out there that you will have to start out by sharpening sticks and chipping rocks to make toys and end up with a kilometre long rollercoaster or a full scale castle. Words cannot describe this virtual Lego world: Only way to understand the sheer awesomeness is to experience it. Only for the PC.

tHE LEGEND OF ZELDA: SKYWORD SWORD

Not to leave the other console out of the fun, on the Wii, we have The Legend Of Zelda: Skyward Sword. Skyward Sword takes place before Ocarina Of Time, it is loaded with tons of puzzles, mostly of the gathering kind but players should get a workout with the Wii controller nonetheless.
Ms.’Splosion Man
XBOX 360 may or may not have intended it but Ms.’Splosion Man is to XBOX 360 like Sonic is to Sega. It is insanely fast and fun. It is Sonic meets Dee Dee from Dexter’s Laboratory, yes imagine it, then get it.

Uncharted 3: Drake’s Deception

The PS3 got their wunder child Uncharted 3: Drake’s Deception, drawing mass crowds of fans and players cannot wait to see what misadventures Drake gets into. It recycles a bit too much from the earlier games’ puzzles and seems to be combat heavier compared to the last one, but players find it hard to put down the controller.

Metal Gear Solid HD Collection

A hidden gem is Metal Gear Solid HD Collection. That’s right. All three Metal Gear Solid games re-mastered for HD. Play it chronographically or your favourite first. It does not matter.

Source:http://www.nst.com.my/life-times/tech/gems-of-the-game-1.26529

Get Adobe Flash playerPlugin by wpburn.com wordpress themes