New Coalition Opposes Verizon and Cable Spectrum Deals

May 15th, 2012 by simran No comments »

A proposed sale of mobile spectrum from a group of cable providers to Verizon Wireless, along with accompanying marketing and research agreements, will lead to higher prices for broadband and mobile customers, a coalition of groups opposing the deal said Monday.

Some members of the newly formed Alliance for Broadband Competition called on the U.S. Federal Communications Commission and the U.S. Department of Justice to reject the two proposed deals for Verizon to buy Advanced Wireless Services (AWS) spectrum from four cable providers for US$3.9 billion. Other alliance members said they could live with the deals if the two agencies include several conditions focused on spectrum divestitures, roaming agreements and backhaul pricing.

The proposed deals would put an “excessive concentration of spectrum” in the hands of the nation’s largest mobile carrier, said Kathleen Ham, vice president of federal regulatory affairs at T-Mobile USA.

The mobile market is at a critical juncture as carriers move to provide 4G LTE and only spectrum bands AWS and 700MHz are currently available for that service, she said. “It’s very important that there be spectrum available for everybody to move to LTE,” Ham said.

The proposed spectrum deals, announced in December, would allow Verizon to buy AWS spectrum from SpectrumCo, a joint venture among Comcast, Time Warner Cable and Bright House Networks, and from Cox Communications, a former member of SpectrumCo. The deals would allow Verizon and the cable providers to market each others’ services and would create joint research agreements focused on integrating mobile and wireline services.

Members of the new alliance include T-Mobile USA, Sprint Nextel, Public Knowledge, and the Rural Telecommunications Group and RCA, two trade groups representing rural and regional mobile carriers. The members of the alliance had previously expressed concerns and organizers said the alliance will help them work together to continue to voice those.

Comcast suggested that the groups have long been working together through Washington, D.C., public relations firm the Glen Echo Group.

“Same PR firm, different day,” Sena Fitzmaurice, Comcast’s vice president for government communications, said in an email. “These groups organized by this PR firm have been sending out similar press releases, doing press conferences and doing filings at the FCC together for months. There’s nothing new here.”

Fitzmaurice also repeated Comcast’s assertion that T-Mobile, which tried to merge with competitor AT&T last year, has been “inconsistent” in talking about the competitive landscape in the mobile market. Last year, T-Mobile executives said their merger should be approved because there was “extensive competition” in the mobile market, but recently, the company has said the Verizon deal with the cable firms would do “serious harm” to mobile competition, Comcast said in an April 26 filing at the FCC.

T-Mobile also questioned when Sprint fought against the AT&T and T-Mobile deal, saying “the fact that a major wireless competitor is making these arguments should give regulators pause,” Comcast noted.

But members of the alliance said the Verizon and cable deals would create a cozy relationship among former competitors. The “side” research and marketing agreements would hurt consumers, said Harold Feld, legal director at Public Knowledge. The research agreement will create a patent portfolio that allows the companies to freeze out other competitors seeking to integrate wired broadband, mobile broadband and video services, he said.

“We could not see how you honored those agreements and avoided being a cartel,” Feld said. “Not only does [the agreement] create the back room where these guys can meet every month in perfect security and talk about all the areas where they’re supposed to be competing, but they can continue to collude through these technologies and standards.”

Source:http://www.pcworld.com/businesscenter/article/255581/new_coalition_opposes_verizon_and_cable_spectrum_deals.html

Computer Software Innovations, Inc. Announces First Quarter 2012 Financial Results

May 15th, 2012 by simran No comments »

Revenues for the first quarter of 2012 were approximately $11.8 million, an increase of $1.7 million, or 17%, in comparison to the first quarter of 2011. The increase in revenue was due to a $0.3 million increase in the Financial Management Applications Segment from increased new software sales and support revenues, a $1.3 million increase in the Technology Solutions Segment from increased infrastructure hardware sales, and a $0.1 million increase in the Cloud Services Segment from increased hosted email and hosted VoIP sales.

Gross Profit for the first quarter of 2012 was approximately $0.2 million, a decrease of $1.5 million, or 89%, compared to the same period of the prior year. The decrease was due to a $1.7 million decrease from the Cloud Services Segment, primarily as a result of a $1.3 million write-down of our Cloud Email software asset, and a $0.1 million decrease from the Financial Management Applications Segment reflecting a shift from capitalization of software costs to increased maintenance for the dozens of new-release modules now placed in the market. We have not reduced our software development spend which continues at the same rate, as we continue to enhance our newer releases and develop new modules and functionality and are expanding our research and development efforts as we move forward. The decrease in gross profit from our Cloud Services and Financial Management Applications segments was partially offset by a $0.3 million increase from the Technology Solutions Segment from improved solutions sales and engineering services performance.

The write-down of the Cloud Email software assets resulted from a changed estimate of net realizable value reflecting revised forecasts following the first quarter’s E-Rate contracting season. In light of this downward revision and other considerations, such as the benefits of deploying resources elsewhere in our operations, management and the board have decided to reduce emphasis on the email solution going forward. This decision resulted in a reduction in force (RIF) of approximately eight (8) people which will result in charges of $91 thousand (before tax effect) in the second quarter. The Company anticipates quarterly savings estimated at $300 thousand (before tax effect) going forward, beginning with the third quarter.

Operating loss for the first quarter of 2012 was approximately $3.2 million, an increase of $2.4 million, or 343%, compared to the same period of the prior year. The increase in operating loss came from the decrease in gross profit and an increase in operating expenses, particularly selling expenses and public company costs, and accelerated amortization from a change in estimated useful life of an acquired logo.

Net loss for the first quarter of 2012 was approximately $2.0 million, or a $0.31 loss per basic and diluted share, compared to a net loss of $0.5 million, or a $0.08 loss per basic and diluted share for the first quarter of 2011.

Earnings before Interest, Taxes, Depreciation, and Amortization (“EBITDA”) for the first quarter of 2012 was approximately ($1.8) million, a decrease of $1.6 million, or 791%, compared to the same period of the prior year, with the decline primarily a result of the write-off of $1.3 million in capitalized software assets. This amount is added back to our Adjusted EBITDA due to the non-cash nature of the charge. Accordingly, Adjusted EBITDA declined $0.3 million primarily as a result of the impact from ongoing Cloud investment activities. (EBITDA is a non-GAAP financial measure. See reconciliation to GAAP measure Net Income (Loss) which follows).

Nancy Hedrick, CEO of CSI, stated, “Our team remains focused on improving gross margins and earnings and providing value to our shareholders while delivering excellent solutions and services to our customers. We continue to make investments toward enhancement of our intellectual property portfolio, particularly in the Financial Management Applications Segment of our business while continuing to focus on sales from our Technology Solutions Segment. While we felt it was necessary to make some adjustments in our Cloud Email investment in order to protect the health of our business overall, we remain committed to supporting our existing email contracts and to continue to grow our Cloud VoIP and Cloud Identity Management revenue.”

Source:http://www.marketwatch.com/story/computer-software-innovations-inc-announces-first-quarter-2012-financial-results-2012-05-14

PulseAudio 2.0 makes better use of modern hardware features

May 15th, 2012 by Amrinder No comments »

The recently released PulseAudio 2.0 offers improved support for the jack detection feature that is available in modern sound hardware. If a user is running Linux kernels from version 3.3 and connects, for example, a second set of stereo speakers, the audio framework will detect this and offer separate volume controls along with other features. The PulseAudio developers plan to add further improvements in the future, for example to simplify the configuration of multi-channel environments.

The new version of PulseAudio, a component that is involved in the audio output of almost all mainstream Linux distributions, also supports alternate sample rates. If the hardware offers the required functionality, this technology can avoid the potential need to resample during audio output or reduce the resulting overhead; this is designed to reduce CPU loads and therefore decrease power consumption. Another new feature is support for audio hardware that is paravirtualised with Xen. Additionally, the echo cancellation that is used to reduce noise in Voice-over-IP (VoIP) connections, for instance, has now been implemented via WebRTC. This new implementation is thought to be better and faster than the previously used code.

The release notes provide some background on the new features in version 2.0 – the first major release since version 1.1 which was introduced six months ago. In future, the developers plan to release new versions every four months.

Source:http://www.h-online.com/open/news/item/PulseAudio-2-0-makes-better-use-of-modern-hardware-features-1574772.html

Nvidia GeForce GTX 670 Graphics Card Launched in India

May 15th, 2012 by Amrinder No comments »

May 10 marked the Indian release of the much touted Nvidia GeForce GTX 670 graphics card which is claimed to deliver ‘dramatically’ improved levels of price-performance, power efficiency and whisper-quiet operation. Built on Nvidia’s next-generation Kepler graphics architecture, the GPU is the third product to embrace this structure, the first two being the GTX 680 and dual-GPU GTX 690.

The GTX 670 features a 9.5-inch-long frame, and is said to outpace the closest competitive product in gaming performance by 45 percent, while also devouring approximately 18 percent less power. The 28-nanometer Kepler architecture which we’ve mentioned above, is aimed at delivering maximum performance in the latest DirectX 11 games, but with optimal performance per watt.

Needless to say, this GPU comes equipped with the Nvidia 3D Vision technology, akin to almost all the GPUs from the company these days. With this, all compatible games are able to render themselves in full stereoscopic 3D, which can be experienced with the help of a separate 3D Vision Kit. Nvidia GPU Boost also makes its way into this hardware, with its functions of increasing the clock speed whenever possible.

With the Nvidia Adaptive Vertical Sync technology on the graphics card, the increase and decrease of framerates is taken care of, reducing the problem of stuttering and screen tearing. Other features that form part of the GTX 670 include the Nvidia Surround, Nvidia SLI and the Nvidia PhysX technologies as well as two new anti-aliasing modes – FXAA and TXAA.

Available now in India through Asus, MSI, Palit and Zotac, the Nvidia GeForce GTX 670 graphics card price is listed at Rs. 29,999.

Source:http://www.gameguru.in/hardware/2012/14/nvidia-geforce-gtx-670-graphics-card-launched-in-india/

Crossing the Wires: Does Hardware or Software Matter for Smartphones?

May 15th, 2012 by Amrinder No comments »

Why Hardware Will Always Matter

As Apple’s iOS and Google’s Android platform continue to battle for market share, it’s easy to think smartphones have become all about the software, but what’s under the hood, and the hood itself, still matters and it always will.

The argument here isn’t that software doesn’t matter. It does. In fact, software is probably the number one thing people consider before making their choice about which smartphone they’re going to buy. Android or iOS? Maybe the user wants to try something different and go with a Windows Phone device. However, after that choice is made, it all comes down to hardware.

Hardware Drives Consumer Choices

Let’s say the customer decides to go with Android. Great. The next question customers must ask themselves is what they will use the device for. Are they a heavy consumer of media? Will they use the device as their primary camera? The answer to which smartphone works best for them is in the hardware.

An argument could be made that most top-tier Android phones share the same specs. Most will have a dual-core processor, an 8-megapixel camera and run on the carrier’s fastest available data network. However, different devices will have different strengths based on the hardware used. For example, the top three selling Android devices on Amazon right now are the Samsung Infuse 4G, Samsung Galaxy S2 and HTC Incredible 2, all free with a contract.

They all run Android, so how does the customer decide? Each also sports similar specs, but the devices are not interchangeable. The handsets have different strengths that all come down to hardware. Camera lovers are best off with the HTC Incredible 2, media heavy users are likely to enjoy the Samsung Infuse and its 4.7-inch screen and customers looking for a light, thin device would likely want to pick up the S2.

The iPhone’s success is the best argument to be made by the other side that hardware doesn’t matter anymore. Millions of people line up to buy a device that comes in just one flavor of hardware (aside from storage capacity) because the iOS software and Apple’s App Store offer a great experience.

However, even that is changing, and Apple now offers a wider array of hardware choices and price points for consumers to choose from. Now, even if a customer decides they’re going with an iOS device, users still must decided if they want the power and glass design of the iPhone 4S or if they prefer to keep it simple with the plastic iPhone 3GS.

The iPad offers even more hardware differentiation: the latest model of the iPad offers a retina display, for consumers who want to experience media and games on the tablet with clear detail and resolution.

The PC-Wars Pushed Hardware Differentiation

Analysts love to draw the comparison between the personal computer market and the smartphone market, and for good reason since they are very much alike. Smartphones have become pocket computers and the rise of Android and iOS is akin to the war between Mac OS X and Windows in PC land.

That only further strengthens the argument that hardware matters. The customer decides whether they want a Windows computer or a Mac, and then weigh a host of hardware options.

An older couple looking for a Windows computer to browse the Web and send e-mails does not need a laptop that’s packing the same power as a college student who intends to edit video and play games. All the machines are running the same Windows software, so how do they differentiate? The answer is hardware.

Whether it’s a computer or a smartphone, customers will always have different needs. The smartphone’s operating system now plays a bigger part in a customer’s decision in which device to buy. However, once that decision is made, the reason a buyer walks out of the store with one smartphone as opposed to another is always going to come down to the hardware. (Joe Arico)

Software Makes All the Difference When It Comes to Phones

As smartphones sales push out dumb phones, consumers have an increasingly powerful mini-computer in their pockets — shifting the focus from hardware to software and apps, much like PCs shifted decades ago.

There comes a point where hardware is “fast enough,” where consumers don’t have to wonder whether their smartphones can run the apps they want. Once that point hits, people won’t care about the components. Instead, they’ll care about the brand, and the apps and services available.

Five years ago, the range of smartphones was wide. Not only did buyers have to decide on a carrier, but also power, features, camera, MP3 player, everything. Phone makers touted bells and whistles, largely in the way of hardware improvements — such as better cameras, better screens, slimmer designs.

Then Apple and Google got into the picture. Smartphones got faster, and suddenly there were platforms for developers to create third-party apps. Consumers started caring that iOS had a better browser or iTunes, or Android had Google Apps and futuristic augmented reality glasses.

Software to Stand Out

As smartphones advance, fragmentation is converging. And that’s becoming a problem for hardware makers. The truth is companies find it harder to stand out from the crowd. Their phones all run the same platform, albeit a few minor tweaks. So what’s the difference?Android makers, like LG, HTC and Samsung, faced a dilemma — when you all run Android, how do you stand out? Some companies have resorted to hardware gimmicks like 3D screens, 3D cameras and 3D sound. But guess what? Consumers didn’t care, and those products flopped.

Perennial successes know that the platform — does it run Android 4.0 or 2.3? — and the brand — the Galaxy vs. the Droid — draw in customers. Maybe some still care about the guts, but it’s less than a few years ago. As long as the hardware is “fast enough,” consumers care less about the number of colors on the screen, or megapixels on the camera — just as long as it runs Angry Birds.

Consumers choose their phones based on the platform and the apps available — which is the heart of the Apple/Google battle. Control over the computer in your pocket, much like Microsoft dominates the PC on your desk.

If you’re used to Apple’s interface, or you really need that iPhone-only app, you’ll be less likely to buy Android. And vice versa.

Apps Drive Smartphone Success

That’s why Apple and Google dominate, and why HP and RIM tried so desperately, and failed, to enter the smartphone market with WebOS and the PlayBook. It’s not that their hardware was bad — in fact, they sported some of the most advanced components at the time.

The problem was much deeper. Consumers didn’t buy them because their platforms didn’t have as many apps as Apple and Google. And developers weren’t creating apps for them because there were so few users. It’s a software Catch-22 that ultimately forced both companies to shut down their mobile operations — not hardware.

As further evidence, Android makers worry about Google entering the smartphone market with its own Google phone. Google has repeatedly said it will not play favorites, but that hasn’t stopped them from beefing up their services. Android makers understand they’re tied to Google’s hip, for better or worse, and one move can doom them — because Google wants a service play, integrating Google Search, Gmail and Google Maps, while tracking you to better target advertising.

The Google Phone

Frankly, if Google makes its own phones, it’ll contract to someone like Foxconn, a company many electronics giants user to make its products. But not everyone integrate services the way Google can.

This happened to PCs decades ago. Remember when you used to build your own systems? That new video card mattered. That new Intel chip mattered. That new sound card mattered. Then, as hardware got “fast enough,” somewhere along the line, you stopped caring about the parts. The big choice became, “Do I want a Mac or PC?” And if you chose PC, “Do I want HP? Or Dell?”

Windows and Mac fought it out. And Microsoft’s “open” approach — anyone who wants to develop for Windows, can — ultimately won. Apple’s “closed” approach — we want to control the look, feel and experience — hindered the number of programs available. Sound familiar? It should, because history is repeating itself.

The difference now is Google has replaced Microsoft, but the shift in consumer taste is the same — hardware didn’t matter for PCs. And it won’t matter for smartphones.

Source:http://www.mobiledia.com/news/142744.html

Raspberry Pi computer is very tasty and selling like hot cakes

May 15th, 2012 by Amrinder No comments »

Since the Raspberry arrived in the office, it has been a source of wonder, bewilderment and excitement to passersby.

It’s not that the Pi needs media reviews to be noticed. When orders opened on leap day, February 29 this year, Pis were selling like hot cakes. They were at one stage being pre-ordered at the rate of 700 per second. By mid-last month, distributors RS Components and Element14 between them had received more than 350,000 pre-orders and it is understood 10,000 Pis had been shipped, so there’s a huge backlog.

Before ordering even began, a handful of Pi boards were auctioned on eBay in January for enthusiasts, with one $35 board selling for $1586.

The UK-developed Pi is the brainchild of Eben Upton, Technical Director, Broadcom, and formerly of IBM and Intel, and David Braben, the programmer who wrote Elite, a space-trading computer game. It is their mission that British kids have an affordable device capable of teaching them computer science and the guts of what happens inside a computer, but the rest of the world is cashing in.

It is also an attempt at countering concern about emerging generations of children who are just consumers of apps on PCs, phones and tablet computers, and who are hooked on social networking and gaming, with no knowledge of computing. It is a return to the 1960s and early 1970s in Australia where students learnt computer programming using the Minitran and Miditran languages using punch cards they perforated with paper clips.

Hardware-wise, the Pi has a 700 Megahertz ARM 11 chip with 256MB of onboard memory. Its secret is its “system on a chip”. It combines the processor, graphics processor, digital signal processor and memory in one tiny Piece of hardware.

The Pi manages a phenomenal number of connections for its size. Our Model B Pi has an Ethernet port, full-sized HDMI and RCA video connectors, 2 USB ports nominally for a keyboard and mouse, a digital stereo socket for a headset or powered speakers, a MicroUSB port for a power-connector, and a slot underneath for a full-sized SD card. There’s a GPiO connector on top for driving LED lights, but the power output would need to be tiny.

For $25, you can buy the cheaper Model A which has one USB port instead of two, and no Ethernet internet connector, but we don’t see the point of Model A unless this $10 saving is absolutely necessary or you’re using the Pi for a specialised purpose, where the internet is not needed.

If you haven’t a spare HDMI cable, headset, keyboard, mouse or display, you will be up for extra money to make the necessary connections to the Pi. I scrounged most of these from our offices and used an Apple 5 volt phone charger with a standard micro USB cable for the power supply. Input current needs to be at least 700 milliamps, so the 1 ampere iPhone charger was ideal.

Be careful to check the phone charger as some are more than 5 volts, even new iPad ones. Fried Raspberry Pi is not my favourite dish. We did, however, add a powered USB hub, so we could connect not only a keyboard and mouse, but flash drives with video and music files we wanted to stream.

The SD card you attach underneath is the system’s hard-drive and contains the operating system. The Pi runs adapted strains of Linux, rather than Microsoft Windows or Apple’s iOS. The Raspberry Pi Foundation through its distributors will eventually sell these SD cards with the operating system installed, so you’ll insert the SD card, power up the Pi, and be away. But in these pioneering days it is a do-it-yourself job.

For early adapters out there, we’ll include online some links to help you create the SD card operating system, but it’s straight forward enough. You download the OS, and write the image to the card using a downloadable program for this purpose.

We tested the Pi using two operating system images we created with 16GB SD cards. One was a Debian Squeeze image, the other an early Pi implementation of XBMC, which is a media centre capable of streaming video and music stored on the internet, or media on a connected drive. Linux Fedora, however, is expected to be the mainstay of the Pi.

This pioneering phase means you have to tinker with the Pi to get it going. That means using Linux console commands to set the locale/time-zone, to change the default UK keyboard to US UTF format so that characters such as @ and ” are in the right place, and re-partitioning the SD card so that it uses all 16GBs are used, rather than 1 GB for your files.

Needless to say, the Pi isn’t a system for one’s grandmother, unless she is capable of entering console commands such as “sudo dpkg-reconfigure tzdata”. I don’t know a Granny who can.

Configuring the Pi is in the realm of Geekdom, but that may change in time as online enthusiasm for software development around the Pi matches its hardware sales. It’s a matter of time.

Let’s now deal with what the Pi isn’t. It is not a $35 replacement for an office desktop computer, so for back-to-the-wall company accountants reading this and fantasising about replacing row upon row of office PCs with $35 Pis — well, it’s time to take a nice cool shower.

We did fire up the Pi’s graphic user interface and surf the net using the supplied Midori web browser, but we didn’t have Flash and with a limited 256 MB of memory (shared with the graphics processor) we weren’t wanting to run Java.

But we managed to surf the web, and even open Gmail, although only using the basic HTML view. Other Google functions such as Google Drive didn’t load. There doesn’t seem a ready-made offering of cloud applications you can run with the Pi — yet. However, we did download AbiWord, a lightweight word processor, prepare documents, and email them using our Gmail in the browser. No doubt with time there’ll be a distro that offers capable basic office applications, but not now.

Office work though is probably the least imaginative thing you can do with the Pi, and our second SD card with the XBMC media centre loaded, showed why.

Despite XMBC being an early alpha-implementation, we were able to watch MP4 and AVI video and listen to MP3 and M4A audio, although we did have to manually mount the USB flash drive in Linux to make it work. But the video experience was fine and there was no stuttering, as the native media player, OMXplayer, uses hardware acceleration. It does, however, play only a few codecs.

Long-term, we see the Pi as outrageously popular not only among enthusiasts but schools also. At $35 each, a classroom of 20 can be outfitted with Pis for the cost of a tablet computer, although the 20 HDMI monitors they use will cost lots more.

A few critics say that by loading virtual machine software, schools can achieve what the Pi offers on existing PC systems, and there’s no need to buy extra hardware, but it’s hard to argue against a child curating their own Raspberry Pi like a Tamagotchi.

The other big group of users will be those who adapt the Raspberry Pi to a bevy of home and maybe industrial uses. There are projects online under way to develop software so that a Pi can control a home-monitoring and energy system, operate as a computer in a car or boat, remotely control a coffee machine, act as a cheap stand-alone internet radio or bit torrent media downloader, or be the brain of a mobile robot.

Some kids and adults alike will either build these systems or make use of completed open-source code versions of them that eventually will be available online with little extra work involved. At $35 each, we all can afford a slice of Raspberry Pi.

Source:http://www.theaustralian.com.au/australian-it/exec-tech/raspberry-pi-computer-is-very-tasty-and-selling-like-hot-cakes/story-e6frgazf-1226355152874

Apple Eyeing Retina MacBook Pro?

May 15th, 2012 by Rahul No comments »

With Apple’s Worldwide Developer Conference less than a month away, new Mac hardware is expected. Apple is believed to be finalizing an imminent update of its MacBook Pro laptop line, according to two Apple news websites.

One, 9-to-5-Mac, reports that “trusted sources in Apple’s supply chain” claim that a new 15-inch MacBook Pro model with a Retina display, a new Intel Ivy Bridge series chip, and USB 3.0 support has entered production testing.

Apple made its high-resolution Retina Display the primary selling point of its third-generation iPad, launched earlier this year. A Retina Display on a MacBook Pro would certainly appeal to the graphics professionals and media creators who favor Apple’s higher-end hardware.

Another Apple news site, MacRumors, reports finding references to an unreleased MacBook Pro model in data shared with Geek Bench, a computing performance benchmark testing service.

Apple does not comment on unannounced products, but it’s widely believed that Apple had been waiting on the introduction of Intel’s Ivy Bridge chips in late April to revise its hardware.

A report published by Cult of Mac, another Apple news website, indicates that Best Buy has cut Mac prices. Computer retailers commonly do this to clear old inventory when new models are expected.

Apple’s current MacBook Pro line, designated with the model identifier MacBookPro8, was introduced in February 2011 and then updated in October 2011. So a product update in the next month or two would be consistent with Apple’s recent product release pattern.

The MacBook Pro revision is expected to do away with the internal optical drive, a move that would help accelerate the shift toward digital software distribution. As the owner of the highly successful iTunes Store, Apple stands benefit from this transition: more digital downloads mean more software sales fees for Apple.

Like the MacBook Air, the MacBook Pro should support an optional external SuperDrive, since many users still need to be able to access DVDs and CDs on their computers.
Apple might also use its developer conference to launch a new Mac Pro model. Desktop workstations are increasingly regarded as dinosaurs in the mobile era: Most of Apple’s sales in recent quarters have involved mobile iOS devices or portable OS X devices. The fact that Apple last updated its Mac Pro workstation in August 2010 has only heightened concern that the company has lost interest in the professional graphics market.

Source:http://www.informationweek.com/news/hardware/mac/240000345

Get Adobe Flash playerPlugin by wpburn.com wordpress themes