Computer games in high quality without expensive hardware

July 30th, 2010 by Manmohan Leave a reply »

Before the personal computer, a computer was about the size of a refrigerator. No, not the small European model, but the volume of an American, doppeltürigen Frigde. Screen and keyboard, only data terminal without processing power. In this time we want the video service OnLive travel back again and praises it as a revolution in the gaming industry.

Neither expensive hardware at a furiously fast graphics card is necessary, yet time-consuming software piracy and the problem is the same mitgelöst. Despite promises of quality service games of the highest quality.

Seven years of development

The games run on high performance computers in server farms located throughout the United States. Perform the complex calculations for graphics, sound and playing technique by pack, the result of intelligent algorithms and send it back to the PC of the player. That should satisfy a standard broadband line, although OnLive default uses the HD resolution of 720p.

Fast hardware for it is not necessary. OnLive promises that you can play with cheap computers and old games of modern times. Seven years went into the project.

Games on TV

In planning is a “Micro Console” in the size of an external hard drive that gets the OnLive service on the TV. Sets are by OnLive, could the console Bauer Sony, Microsoft and Nintendo as hard hit as the manufacturer of powerful computer hardware, because it equips PCs mainly for games.

The future of the Games

The game producers are impressed with the idea: Make it to one of the games retail industry and its superfluous margin, so has the Abomodell the other a steady cash flow.

Large publishers such as Atari, Konami, Take-Two Interactive, Capcom, Ubisoft and Electronic Arts have already signaled OnLive not only interest but also support. To start, the range already blockbuster hits such as “Assassin’s Creed II”, “Mass Effect 2″ and “Dragon Age: Origins”.

$ 15 to cost of service per month and one-off games Freischaltbetrag per game. OnLive first starts in the U.S.. Of course, one is already planning expansion into Europe.

Source:http://www.webbusiness20.de/2010/07/30/computerspiele-in-hoher-qualitaet-ohne-teuere-hardware/

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